#include
void use_int(void *);
void use_float(void *);
void greeting(void (*)(void *), void *);
int main(void) {
char ans;
int i_age = 22;
float f_age = 22.0;
void *p;
printf(“Use int (i) or float (f)? “);
scanf(“%c”, &ans);
if (ans == ‘i’) {
p = &i_age;
greeting(use_int, p);
}
else {
p = &f_age;
greeting(use_float, p);
}
return 0;
}
void greeting(void (*fp)(void *), void *q) {
fp(q);
}
void use_int(void *r) {
int a;
a = * (int *) r;
printf(“As an integer, you are %d years old.\n”, a);
}
void use_float(void *s) {
float *b;
b = (float *) s;
printf(“As a float, you are %f years old.\n”, *b);
}
Although this requires us to cast the void pointer into the appropriate type in the relevant subroutine (use_int or use_float), the flexibility here appears in the greeting routine, which can now handle in principle a function with any type of argument. This will especially become apparent when we discuss structures in the next section.
Thanx MaN…:-)
Thanks!