A socket is one end-point of a two-way communication link between two programs running on the network.
A server application normally listens to a specific port waiting for connection requests from a client. When a connection request arrives, the client and the server establish a dedicated connection over which they can communicate. During the connection process, the client is assigned a local port number, and binds a socket to it. The client talks to the server by writing to the socket and gets information from the server by reading from it. Similarly, the server gets a new local port number (it needs a new port number so that it can continue to listen for connection requests on the original port). The server also binds a socket to its local port and communicates with the client by reading from and writing to it.
The client and the server must agree on a protocol–that is, they must agree on the language of the information transferred back and forth through the socket.