Basic of C language C is a general-purpose programming language. It is extremely popular, simple and flexible. It is machine-independent, structured programming language which is used extensively in various applications.C is the basics language to write everything from operating systems … Continue reading
DYNAMIC MEMORY ALLOCATION In industry memory management is very important. There are two types of memory which is used by the program, one is Stack segment and another is Heap segment. Stack is a special area of Computer’s memory which … Continue reading
The Precision Time Protocol (PTP) is a protocol used to synchronize clocks throughout a computer network. On a local area network, it achieves clock accuracy in the sub-microsecond range, making it suitable for measurement and control systems.[1] PTP was originally … Continue reading
GCC is a popular tool chain that can generate executables for wide range of architectures including x86, ARM v4/v5/v6/v7, and many others. In personal computers GNU GCC is a compiler that compiles an application written for LINUX X86 PC. When … Continue reading
Our office network contains several Windows computers and one Linux desktop. I recently switched from Windows to Linux for most of my work, and have enjoyed its many advantages. But as I became more dependent on the information and applications … Continue reading
Installing and setting TFTPD in Ubuntu 1. Install tftpd and related packages. $ sudo apt-get install xinetd tftpd tftp 2. Create /etc/xinetd.d/tftp and put this entry: service tftp { protocol = udp port = 69 socket_type = dgram wait = … Continue reading
GPIO Device driver Device node creation without using “mknod” In my last post, where i showed how to write a character gpio driver, i had used mknod for device node creation. Without mknod the device files would not have been … Continue reading
What are kernel modules? Kernel modules are piece of code, that can be loaded and unloaded from kernel on demand. Kernel modules offers an easy way to extend the functionality of the base kernel without having to rebuild or recompile … Continue reading
The U-Boot environment is a block of memory that is kept on persistent storage and copied to RAM when U-Boot starts. It is used to store environment variables which can be used to configure the system. The environment is protected … Continue reading
Information commands bdinfo – print Board Info structure coninfo – print console devices and information flinfo – print FLASH memory information help – print online help Memory commands base – print or set address offset crc32 – checksum calculation cmp … Continue reading
How The Kernel Sources Are Arranged At the very top level of the source tree /usr/src/linux you will see a number of directories: arch The arch subdirectory contains all of the architecture specific kernel code. It has further subdirectories, one … Continue reading
block_dev_struct block_dev_struct data structures are used to register block devices as available for use by the buffer cache. They are held together in the blk_dev vector. struct blk_dev_struct { void (*request_fn)(void); struct request * current_request; struct request plug; struct tq_struct … Continue reading
How the Command Line Parsing Works There are two different command line parsers available with U-Boot: the old “simple” one, and the much more powerful “hush” shell: Old, simple command line parser supports environment variables (through setenv / saveenv commands) … Continue reading
U-Boot Standalone Applications U-Boot supports “standalone” applications, which are loaded dynamically; these applications can have access to the U-Boot console I/O functions, memory allocation and interrupt services. A couple of simple examples are included with the U-Boot source code: 5.12.1. … Continue reading
The Universal Boot Loader (“Das U-Boot”) Table of contents: 1. Abstract ? 1.1. Introduction ? 1.2. History ? 1.3. Supported Hardware ? 1.4. Design Principles ? 1.5. User Interface ? 1.6. Basic Command Set 1.7. Advanced Commands ? 1.7.1. Logbuffer … Continue reading